thanks for adding some intro tut to int lighting in yafaray
on thing why use rounder room corner ?
real room dont’ really have rounded corners ?
unless special indirect lighting is use but this is a rare situtation
now there is this thing about HDRI hope i get the name right here!
theses map are high definition and not many are available free of copyright
but may be hopefully with time there will be some good one free to use at will!
also i would like to see some good tut on how to do the fuild simula and some good render results if it can be done with yafaray ?
this should be a very nice intro to fluid with yafaray but not certain if this can be done at all !
also another thing would it be possible to get some more sample files with simple scene
to demonstrate some of the doc features
it does not need to be very complicated but easy for noobie or other to get model working fast even if not totaly understood to make life easier for noobie and fast intro to use yafaray
i say that cause many peoples don’t want to learn yafaray cause it’s a little complicated at first to grasp all the subtle details on lighting and ambiant effects!
keep up the good work