I’m Jocelyn “Strob” Simard from Canada, and I’m a freelance generalist CG artist and naturally a new Blender user. Having used many softwares over my 21 years career in the CG industry, I think I just have no choice but to master Blender now that it has reached such a level. I used and still use 3ds Max/V-Ray mainly but looking into switching to Houdini and Blender. I also used professionally Maya and softimage XSI. So I can say I’m kind of a 3D software geek!
One thing that seems very simple and unimportant at first but that can still change many thing in a workflow is about the start up time. I don’t understand how Blender can start up so fast! Is this only because there is no licensing system slowing down the process?
Blender Starts so fast that having assets spread into several different scene is a lot less frightening than in some other apps. Just look at my benchmark and you will understand what I mean.
Here is a little start up time benchmark I did between the 4 3D apps I currently use:
3ds Max 2016
3ds Max 2017
Blender 2.78 rc2