New UV Features being added?

I have crontab set up to check SVN 2 times a day and compile the latest version. While attempting it just now, I recieved a few errors about OpenNL which made me wonder if maybe they were adding some features to the UV portion of Blender. Anyone else having any issues?

I think that UV manipulation features (grab, scale, etc) are being integrated and event refactored with the same/similar mesh features.

Those OpenNL errors are probably due to changes made to new soft body solver. See . It may take a while to get other build systems updated to reflect the changes.