Yeah yeah, i know it took a LONG time to get this new set out…but its just that weve been working hard lately and havnt found a whole lot of time to shoot some…weve developed alot of the systems for the game and have started to bolt it together now, so progress is moving along smoothly…but anyways, here are the shots…
These are shots of in-game areas with the interface and all of the systems working…
A shot of a possible cut scene…weve got the programming down for easily inserting scenes, but we havnt actually created any full scenes yet…
these three are in-game shots without the interface…i also added some extra vertex paint and superimposed a sky for these three to sort of give a better picture of what the game could look like soon…weve got basic designs and sketches of the weather/sky system but we havnt actually created it yet…also we dont have a realtime lighting system incorporated yet either, but we’ll be getting that up eventually with day/night progression…
A major reason why we were prompted to release more screens is because we need some more crewmembers. We desperatly need some new programmers and designers asap because even though weve done alot already with this game, theres still alot more work left…We could use soundfx/music engineers and cg cut scene artists as well but we mainly just need talented programmers and designers(game art)…so, if youre interested please either PM me here or email me …
If you want some more info about what the game is all about then go to bhpgames.com…you should find some info about vertigo under “games”…
welp, guess thats it for now…what do you all think of the game so far from what you can see in the still images? would you like to see us release an animation or a small demo sometime?