I just made a simple ‘roman column’ model that I’m happy with, but I can’t work out how to apply a marble texture.
I downloaded a few good ones from cgtextures.com but can’t get them to work properly in blender
The UV / image window is open, and I loaded the texture. I tried doing a cylindrical unwrap (‘u’ -> ‘Cylinder from View’) and scaling it to fit the UV window, but it’s made a mess of it. Some faces seem to have gone invisible with the texture (when they seemed fine with no textures).
I’ve attached my blend file so you can play around with it.
This is the first model I’ve made in ages, but to be honest I always struggled finding a simple way to add a texture in Blender. It seems like you need a few hundred clicks around the interface to add a texture, associate it with a material, associate the material with a model etc :S
columntex.blend (204 KB)