Hi there! I’ve just moved from maya to blender, and I’m having some problems rendering a simple animation. I’ve created a scene with some characters, a lot of lights (most of them rim lights), a volume cube. In viewport everything works perfectly. When I render the animation, though, I have two major problems:
1. every frame takes 2 minutes to render. How is this possible? in viewport it doesn’t even need a full second to render when I move the camera. (please know I had to remove the characters from the uploaded scene due to copyright issues, the 2 minutes value refers to the complete scene with 5 characters)
2. there’s a bit of flickering everywhere, quite bothering
I know I must be doing something wrong, but I can’t figure out what.
link to the scene and the rendered video:
Working in Blender 2.81 on Windows with a Nvidia GeForce RTX 2080 Ti
I also have a few problems with artefacts on shadows and reflected lights, you can find it here:
EEVEE ARTEFACTS shadows + lights inside mesh