Newbie: Need help with game.

Re-Post, cause I didn’t get a helpful response earlier.

Hi,

I’m trying to make a darts game and I have a few questions:

  1. Trigger. How do I set up logic bricks so that only one keypress is registered and not key repeats? For now I solved it by setting logic to ‘Invert’. Now it reacts to key release (a one time event), but there may be a better way.

  2. How do I read the x,y,z coordinates of an object? I need to register the place of impact on the board.

BTW. Don’t know Python or other code.

Hope someone can help me :-?

Thanx in advance!

Johan


Pretty tough without python. You might coud shape planes for the target rings and use collision.

This may not be of any help, but there are are a couple .blend’s out there that may help you figure out out to do what you want:

One is a sample file that shows you how to determine an object’s speed. That .blend has a script that uses the object’s x, y, z coordinates and should give you some leads how to do it.

The other is a file called “My1stGravSim.blend”. I found this on my hard drive yesterday, I have no idea where I got it, but it looks perfect for a dart game. Basically a bunch of small asteroids are attracted to a planet and stick to it. It’s very effective and the physics look pretty cool. If you can’t find it, let me know where I can email it to and I’ll send it to you.

Thank you for your response.

bigkahuna pm’ed you my email-address.

Johan