I make a simple object with 2 textures, it’s a lamp and it has a metal part and a glowing part. I assigned 2 different materials, exported to DAE and OBJ, and in both cases, Daz imports them with one texture only.
I have used WINGS3D a long time, and the objects just seem to import the way I want. What am I missing here?
One cause of that could be that you’re not using the default render engine but Cycles, and the materials don’t export. The .mtl from obj export might get a path to a image texture but there’s no actual material definitions.