Greetings, I created a cube with rounded corners and I was trying to UV Unwrap to the model to texture it. I set the seams and told blender to unwrap it, which it seemed to do properly. Then I created a new image texture using the test grid. However when I use ALT-z to test the unwrap, I get distortions on the faces that do have texture and no texture on most of the faces.
I have googled, read, experimented and messed with it for hours and I am quite frankly stumped. If anyone has any idea how to fix it, I would appreciate learning the steps or what I did wrong. I have attached the file to this post; although it is only a learning tool so I don’t so much care about it being fixed as I do about learning how to fix it.
Thanks a bunch.
Attachments
Assets.blend.zip (68.2 KB)