I'm a newbie to Blender and 3d Modeling in general. I've been teaching myself to use Blender with Wartmann's book. I'm trying to model a Pyramid with four sides. Should be a farily simple task, however I can't seem to be able to pull it off, what I was trying to do was start with a plane, subdivide it, then, using the PET tool, move the resulting middle vertex upwards on the z axis, create the Pyramid. The problem I'm having is that when I subdivide the plane, the vertices that are connected to the middle vertex are the ones created when the plane was subdivided.
So what I think I need to do is somhow connect the middle vertex with the original four vertices on the plane, but I don’t know how to do that.
If one of the pro’s here could give me a hint on how to accomplish this or can offer a better way of modeling a pyramid I would really appreciate the help.