I’ve been exploring Blender 2.4 using the Roosendaal book as a guide. I’m stuck on the very first example (page 56-58), as the program on my computer is not behaving the way the book instructs. The steps are:
- Open Blender to the default opening view. Remove the lamp, move the camera to layer 10. No problem.
- Switch to front view (little problem - I have to do this with the menus - the num pad does not work here whether or not NUMLOCK is selected).
- Select the cube by clicking with RMB - SEEMS TO WORK, but I think it’s going awry here…
- Go to Edit mode and click Subdivide button - and now here it looks totally different from what’s in the book. Instead of having my cude face divided into four squares, I have the two visible upper vertices yellow, the bottom vertices pink, and the cube divides into three triangles (lines from bottom corners meet at the center of the top side).
I can’t figure out where it’s going wrong - there’s not that many steps to screw up here! Furthermore, I can change to top view, which does look like four squares. When I try BKEY and drag to select, nothing happens at all. The vertices are not selected.
Any tips? I’m clearly missing something very basic… If this is the wrong place to ask, can someone point me at the right place?