YouTube’s algorithm gave me the following video of creating a VTube avatar (note- may be NSFW), and I was amazed; then noted the creator has something set up so that he can sketch out a rough cage (in edit mode?) and Blender is creating a smooth surface.
You can see it pretty clearly at 3:52, as he creates the head:
Later on he uses it to great effects creating hair, and ribbons.
Unfortunately I can’t catch the modifiers(?) or any other clues to figure out how it’s setup… and I lack the vocabulary to describe the process better to google.
Can anyone suggest what the setup is (mode/addon/modifiers?) that he’s using?
Do you know if it’s possible to have a similar display with the multi-resolution modifier?
i.e. show both the base geometry + the multires smoothed surface?
I’ve also noticed that when rotating/panning, multi-res objects display the base geometry, whereas subsurf keeps showing the smoothed object. Do you know if it’s possible to also show the higher-res version of a multires modifier when rotating/panning?