The newest Blender´s game runtime starts in 16bits color and in full screen.
I know there´s a way to start a game with the - w flag to run it in a window. Like this it starts ok in 24 bits (blender player -w game.blend).
Is there any workaround to starting the project in full screen but in 24 bits color? The 16 bits mode is really ugly for texturing… Shouldn´t be so bad, but the textures are getting somehow posterized… see example below of the fullscreen 16bits alongside with the windowed mode 24 bits color.
Is the compress file and runtime options coming back anytime soon?