I’ve just posted a thread about problems with rendering on opencl, and besides its working now I still have some problems, specially when i try to render more detailed scenes, and there are some features that still are not suported by opencl cycles. I am going to buy a whole new computer next year (probably February), and I have already decided to go for amd ryzen (waiting for the prices to decide between 4c8t, 6c12t or 8c16t), and by now I am divided between going for gtx 1070, rx 480 8gb crossfire, or maybe wait for Vega. I also use my computer for gaming, and I have a project for the pc so that extra heating will not be a problem for the cross fire setup. I wanna know what’s your opinion on:
- How it is the rx 480 crossfire performance when it comes to rendering (cycles and other rendering engines if you know some)?
- If is the 1070 faster, is it a lot faster, or just a little bit?
- By knowing the vega gpu is suposed to have 8gb HBM2 and about 12,5 TFlops, when it comes to rendering, how could this reflect render time?
- What about DirectX 12 and Vulkan? the gtx series 10xx is known to don’t be 100% compatible to assynchronous shaders, should I consider this since I have no intetion to change my GPU on the next ~4 years?
- What about OpenCL support on cycles devlopment roadmap, is it expected to have full, or almost full support on next year?
I am new in the forum, and as you can see by how I do write, english is not my official language, so sorry if this thread is in incorrect section, and if is there something that hurt your eyes when you read it