Hi all,
I’m working on some buildings for X-Plane and was hoping some one would know how to do this. I’m trying to put lighting on a building not to light the structure it self but for effect like the real building here are two links so you can look at it the building in question is the round lighted ball http://www.photohouston.com/texas_cities_2/E18-341_Reunion_tower.jpg
Stefano,
As the description in my original post states it’s the “round lighted ball” [the only one in both shots :-)] with lots of individual light on it. The thing my trying to figure out is how to make the individual lights to put on the sphere.
Cheers
add an icosphere, then add a material with an halo material to it and put it as a red color or watever you want. It will make multiple little “light”. But if you really was all those thing to light was in around it then you need to add–>lamp and in the lamp setup click Sphere, then play with the Dist so the sphere isn’t too big…and place those lamp where you want. You’ll need alot to redo the tower with the sphere…
btw, racerX ??? I mean c’mon…my f1 name was XRacer…You stole my name!!! %| lol (j/k)
Torday’s solution should work for you. If you want the interior ball as well, just duplicate the sphere, scale it a bit and add a new non-Halo material, a dark shiny one.
PamTango