Night mode

Hi Guys,

New to this forum and Blender too but over the past few weeks I’ve been modeling some station lights for Railworks.

Everything has been going OK but the time has come to include the night lighting. :frowning:

I’ve been following this tutorial, and while I appreciate it’s geared for for 3DS Max I cant find any options for Z Buffer and View/Not View Facing in Blender.

Does anyone know how to get around this or is there another way??

I am not familiar with 3DS max, but I just noticed a nice video tuorial on blendernation on doing night lighting effects with render layers and composite nodes.