Ninja_slice - [upbge 0.3.0]

SLICE_DEMO.blend (914.4 KB)

creates callback that uses pool of faces to create and manage trail objects for objects in a list

2 Likes

Very interesting, thank you!

1 Like

https://media.tenor.co/videos/e4605ce7eb8b7df1c5c32569b6181ea8/mp4

6 Likes

fire_trail.blend (1023.8 KB)

ezgif.com-video-to-gif (14)

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Thats really cool, man. Look at that node setup, damn…

for the nodes - we use UV - and seperate RGB -> plug V into Gradient (Sphere) - this makes it fade in from the edges

object color R is used as a time uniform to drive noise + a ‘pulsing’

vertex color is used to control the alpha fade