I’m trying to understand actions and the NLA editor. In the screen shot, the cube/rectangle has two laser gun barrels. I can animate each firing as it’s own action (e.g. beam stretches out to the target). What I’m wondering is if it’s possible to have a single unit that groups/combines both “Fire.L” and “Fire.R” into a single “FireGun” keeping the overlap of the two actions. The goal is to add “FireGun” in the NLA editor and not have to add each “Fire.L” and “Fire.R” and then line up the staggering overlap.
Is that possible? If so, how?