Hello fellow Blender users,
I’m trying to write a Python bone exporter, and am having a hard time finding the Actions associated with the bones. After some study, I see that there are NLA (non-linear animation) actions and actions. My animation was created in the Actions Editor, not the NLA editor.
I have the code to get the NLA actions, but apparently there is nothing there to extract, except for a bunch of zeros for each frame. So, the data must be in the Actions object, which I can’t find.
Iows, I can use Blender.Armature.NLA.GetActions() to get NLA actions, but how do I get the Actions I placed in the Actions Editor? I can get the armature and pose data, but not the actions data.
Can anyone help me with this one?
Thanks!
Btw, for those interested, this was the best conceptual overview I’ve seen to date for Armatures, Poses and Actions:
http://www.blender.org/cms/How_Armatures_work.634.0.html
Terms are defined clearly, providing a solid foundation.