I have a problem where the character can see through the wall if the character presses against the wall
What is the best way to make the character no clipping?
My way was just to make the arms static, or to make the guns static. The problem with making guns static was that the gun may go inside the body (which is a character physic)…although this is unlikely, I have to count it as a possibility…
what’s the best way to make the FPS character no clipping?