Im working on a 3d model of a heliopter for a simple game. I have set up the 3 reference images that I need, and is in the process of modelling. However, somehow, I have messed up the file so that whenever I try to move or scale anything locked to a particular axis, the item being scaled is scewed. Roation, movement, scaling, everything is affected. I think I need to reset something. Only way to fix this now is to scrap the file and start over. Having a hard time googeling this, as I dont know how to properly express the problem. See the screenshot. When I lock the movement to an axis (lets say x), the orange line appears, but its not following any of the axes.
- In Object mode, apply rotation
- Make sure your transform orientation is set to ‘Global’ or ‘Local’.
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Thank you, this clear things up a bit. It was set to normal. Must have hit a hotkey or clicked on it by mistake
Im watching a video on transform orientation now to learn more. Perfect