I’m trying to make a normal map or displacement map from multires.
Here’s what I did: Start with a default cube, add a lvl 5 multi-res, sculpt it, and turn preview subsurfing to 0. I marked seams, and unwrapped the cube.
But now, I go to the render tab, check “bake from multires”, pick “Normals”, and hit bake, but I get the error “No object found to bake from.”
Why does it give me that error? It can’t find the cube or something? How do I fix this?
I’ve uploaded my .blend
NormalMapTest.blend (566 KB)