Has anyone else found this annoying?
You want to snap the edge of an object to the edge of another, but Blender doesn’t seem to have a way for one object to sense the edge of another.
Example: (so close, yet so far)
So you can’t line things up next to each other precisely with snapping, and instead have to zoom really really far in to get them aligned, and even then you can’t trust the grid to be pixel-perfect.
Is there some way of doing this I just don’t know about? Surely others must have run into this?