Is it just me, or do the latest CVS builds from graphicall (for windows with render passes) render shadows at all? I’ve tried every combination of lamp (with and without raytracing and with shadow pass enabled/disabled). No matter what I do, I can’t seem to get shadows to render. (I am rendering default cube with a plane under it to catch the shadow).
I would post screenshots…but I am unable to do so at the moment (i’ll try to do so later).
My question, has anyone else experienced this shadow problem?