No stars in the clear night sky!

Stars are gone. I still have version 2.64.

How to do stars using Particle system?

Stars need to be constant not created out-of-the-blue.
The only alternative is to create a 2D speckled background and use it for all scenes which I dont want to do :frowning:

There are a few different ways:

  • you could have a very large object (sphere, cube…) and emit particle from its volume while physics is set to none so that the particles don’t move.

  • or you can have a large plane that moves through your scene while emitting particles, in that case make sure gravity and velocity->normal are set to zero, so that particles stay where they are emitted.

Hopefully I’ve been clear enough for you to follow. Then, in both cases, be sure to set the lifetime of the particle system to be the same as your animation length.

There might be other ways as well.