Noah - finished artwork

Hi, after a few complications with the hair particles and cloth simulation, I finally finished this piece which I modeled from a previous concept I drew in the past.

Sculpted and retopologized in Blender 2.83, textures made in Substance Painter 2020, rendered in Cycles and little post-production in Gimp 2.10.


concept in procreate:

some details:

some wires:

sketchfab model (with decimated geometry):