Hey, I recently started working on a new project, in this study i tried to learn as many realistic texturing methods and modeling. and i believe I learned much from this project and will continue to learn more!
and it was really fun to work on . I hope you like it
Software used : Blender ( Modelling , Retopology , UV )
Zbrush : ( Sculpting , Detailing )
Marmoset tool bag : ( Rendering , Baking )
Substance painter : (Texturing )
Photoshop : (designing )
Check my artstation for more details : https://www.artstation.com/artwork/rlx9Wm?album_id=10799321
47 Likes
May I ask what kind of project requires this much detail? It’s too good for a model used in video games or Hollywood movies.
1 Like
AAA games and other stuffs. however i did not added much details there much better examples of AAA quality in community i was just practicing
bartv
(Bart Veldhuizen)
May 15, 2026, 4:19pm
4
I featured you on BlenderNation, have a great weekend!
1 Like
bartv
(Bart Veldhuizen)
May 27, 2026, 5:00pm
6
You’re on the featured row!
Really beautiful, the lion is so cool. Did you freehand sculpt it onto the high poly sculpt, or did you make an alpha for it?