Hello script writers!
I wonder if it’s possible for Blender to have a node based scripting
option, like XPresso for Cinema4D.
I think it would be much easier if we got a visual style of
scripting. Maybe it’s not possible to make big advanced stuff with
nodes. But for everyday scripting like when rigging, it could be a
really nice addition to Blender.
Today I tried to get the Z rotation of “Cube.001” to control the
local Z rotation of “Cube”. But I can’t see how to make it - there is
no option for local coordinates in the IPO editor. I assume I have to
write a script for this to work, but I’m no programmer. I think that
having the python API in a node based representation would be great.
What are your thoughts about this?
Have I made a fool of myself proposing this?