Can someone confirm: left or right clicking in the node editor doesn’t do anything? Thanks:)
(in empty space that is)
Can someone confirm: left or right clicking in the node editor doesn’t do anything? Thanks:)
(in empty space that is)
Affirmative.
Cheers.
Does anyone think that this is a bit of a waste of ‘mouse use’. I’m thinking in terms of workflow, and alternative ways to add/implement the nodes you want to use more quickly??
The whole material creation process seems very long to me (I know it takes time to create good materials lol, but maybe there’s a quicker way?)
One idea I was thinking of for example, was:
INSTEAD of - navigating down/up to the menu bar, scrolling through the 2 lists to add the shader.
It would be a simple ‘click-click’ within a small space, as opposed to all that mouse navigation as the case currently is.
I mean like this:
Would there be problems with this? Is it a good idea?
I’m not being lazy:D, but when I’m thinking about it, that method would save me a 2/maybe 3 seconds every time I want to add a new shader…over time, hours and hours!
No, because
I’m not being lazy:D, but when I’m thinking about it, that method would save me a 2/maybe 3 seconds every time I want to add a new shader…over time, hours and hours!
You’re not being lazy but very inefficient. An hour would require 1200 node additions at 3 secs an addition !!
Learn to use node groups and a library of material presets.
How many nodes do you really use on a routine basis ? Very few I suspect. Therefore if you want to be efficient set a shortcut per node
1 = Diffuse Shader, 2 = Glossy Shader, 3 = Image Texture Node, 4 = Mix Node etc etc.
Use to create a custom shortcut for how YOU work. To simply do this press T for the toolbar then RMB on the node you want to set a shortcut for and use the ‘Add Shortcut’ option.
Ok, thanks that helps me a bit better. (I have since discovered one shortcut I wasn’t using- shift-select nodes+f to link)
@@Richard_Marklew I guess my workflow probably could be quicker by using more shortcuts, but i think I use at least 9 (to utilize the number system as you suggest) on a regular basis, i.e,
In one 1/2 day I created 15 materials, combining about 40-50 shaders nodes alone, that’s without all the other nodes I’ve repeated above in correlation.
You couldn’t have shortcuts, for all these different things surely?..nor would not be practical on our memory and more so, it would not save time moving your hands to the different keys on the keyboard? (also, this would be the same difference of navigating through to select different pre-made groups)
I’m trying to think of the quickest possible way to create very different materials (i.e saved node groups not viable/useful) as quickly as possible (if there is one)
I think the pie option menu pop-up is an improvement.
Also I asked a few different artists, who said they were (erm,…possibly lazy:confused:) and don’t often used pre-made groups. So I wonder, how many people for most of the time find themselves adding nodes by 99% scrolling through the toolshelf menus. This is so slooooowww…?
Also, the left click does things in other windows (moves cursor for the most part in 3D view,timeline etc.) but NOTHING in node editor space, so why not have it do something? It would be possible? Or am I creating a problem where there isn’t one?