Got time to experiment so I’d figure I drop in on the testing forum.
Been trying to see if I can achieve similar results as Freestyle renderer with blender composite nodes and procedural textures.
All I needed was some edge information from the
models which you can get with renderedge buy turning intensity all the way up(255).I’ve
look down on the renderedge in Blender 3d for being old limiting code,but I liked the
results I got.