Hello, I just released a new addon, which will give you the ability to create and use custom nested pie menus to add nodes in the shader editor!
For more info and downloads, follow the links below. I hope you guys like it!
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Hey, Great addon, It could really help speed thing up a lot! Just wondering if there are any plans for adding support for compositor nodes as well?
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Quite possibly! I’ll add it to geometry nodes as soon as 2.92 releases and i’ll start working on the compositor one after that.
Great, thanks!
Just a wee side note, but generally classes like panels need to use the naming convention:
[Addon name] + "_PT_" + [panel name]
with _PT_
being swapped out for _OT_
and _UL_
for Operators and UI lists respectively, otherwise blender prints this error when the addon is registered:
Warning: 'PTM_Panel' does not contain '_PT_' with prefix & suffix
register_class(...):
Warning: 'NodePieList' does not contain '_UL_' with prefix & suffix
register_class(...):
Warning: 'nodepie_panel' does not contain '_PT_' with prefix & suffix
Otherwise, its a really good addon!
Yep! I was being very ignorant while coding this one, But I’ll fix it in the next version!
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