Nodes: Color Ramp

Is there a way to do a radial color ramp? I have robot eyes that I want the center to be one color and it bleeds out to the edges to a different color. I can’t for the life of me figure out how to get it done and I’d totally “buy someone a drink” if they can help me out. (IE, $5 in your Paypal account.)

I’ve struggled and struggled; it’s time to come to the experts.

You can combine the color ramp with a gradient texture set to spherical, then use a texture mapping node to move the center of the circle around.

If this is what you were looking for then you can keep the money and maybe subscribe to my youtube channel instead. :stuck_out_tongue:
Haha your choice, but I hope this helps :slight_smile:

Fantastic! I was missing the gradient texture… duh. Awesome, thank you. (Subscribed.)