Simple Leaning Tower of Pisa done totally in Blender 3.0 geometry nodes. It has a bunch of controls exposed as inputs to adjust things including number of pillars, pillar/floor height and radius, number of middle floors, amount of tilt, floor thickness, arc (unfinished) size.
Node setup is an absolute mess, and the logic is a little bit broken in some places. Radius setting doesn’t work correctly for some reason either.
Video of it can be found on my twitter:
Blender 3.0 Beta:
14-01.blend (131.1 KB)