So obviously a feature everyone has been wanting for a while…hair in cycles. its awesome and kudos to the developers, however, im having a problem with the particles being very noisy. i keep rasing the number of samples and now am at about 750 sample per tile, but the particles are very noise. now i also have a sphere mesh that is textured, ect, and it doesnt come out noisy at all. Im really confused on the particles, is there a way i cna help get them less noist? Thanks for the help in advance.
Share screenshot or .blend, hard to tell, too many possibilities.