Noisy Normal Map


I am learning how to bake normal maps from a HiPoly to a LowPoly model. I followed this tutorial and I was able to bake my normal map.

However, the normal map is quite noisy… it has a lot brown pixels:

The beveled faces look good… but the original torus faces are noisy.

What do I have to do to produce a clean normal map?

Thank you!

Check face normals are all pointing outwards
Remove any double vertices
Try increasing Bias value
Supply a link to your .blend file

It was the bias value!
I changed it from 0.001 to 2.000 and now there is no noise.
Thank you Richard.