Non-Glsl water I made for the Krum game

Can someone PLEASE make this for 2.6x, it would be really appreciated. I would myself but I don’t know the latest .getMesh functions. Thanks.

I have changed it to Blender 2.5x and 2.6x.
2.5x: http://www.mediafire.com/?8c3tzzf0w9fon34
2.6x: http://www.mediafire.com/?d35fz9z43iixmb3

Double post, yay.

Thank you man, one question though, how would I make this work in GLSL. Because I want to scroll a normal map on my water.

YouTube will show you that, it’s a lot easier than non-GLSL.

It’s ok, I figured it out. Although YouTube might help a bit.