(New user of blender here, this model is very messy no doubt)
I’ve spent a month or so on learning the basics of blender, making this model (some of which is original, and some of which I took from other free open source models online, I hope that’s okay) in order to 3d print it. Now that I have my model looking like I want it, I would like to send the file to shapeways as an .STL in order to have it printed, but there’s a lot of issues with non-manifold edges.
I’ve tried simulating the model as a fluid, using shrinkwrap, generating a solid in meshmixer, with no luck. Either the model loses 50% of the detail, or the simulation/modifier can’t approach the level of detail I’m looking for.
I basically just want this model as a printable STL file - some loss of detail is perfectly fine.
Any ideas or strategies that people might have?
I’ve attached the file if people want to look at it. Thanks in advance for any suggestions.
printingpre2.blend (13.5 MB)