Noob Animation Problem

I made a short (500 frames) animation. When I render it, it looks really bad like its 1 frame per second. Why does this happen and how can I render it so its the default 24 frames per second? Im always using the latest verson of Blender by the way.

I suppose the obvious first question is what frame rate did you set in the render settings?
What codec did you use for the animation, is your machine able to play back this codec at full frame rate? (try something like xvid or preferably as an image sequence)
When you say the latest version of blender do you mean the latest stable version (2.49b) or the latest beta version (2.54beta) ?

http://wiki.blender.org/index.php/Doc:Manual/Render/Output_Formats#Free_Advice

Free Advice
Choosing which format to use depends on what you are going to do with the image. If you are going to

email it to your friends, use JPG
combine it with other images in post processing and simple color/alpha composition, use PNG
use nodes to simulate depth of field and blurring, use EXR
composite using Render Passes, such as the Vector pass, use Multilayer.
If you are animating a movie and are not going to do any post-processing or special effects on it, use either AVI-JPEG or AVI Codec and choose the XviD open codec. If you want to output your movie with sound that you have loaded into the VSE, use FFMPEG.

If you are going to do post-processing on your movie, it is best to use a frame set rendered as PNG images; if you only want one file, then choose AVI Raw. While AVI Raw is huge, it preserves the exact quality of output for the post-processing. After post-processing (compositing and/or sequencing), you can compress it down. You don’t want to post-process a compressed file, because the compression artifacts might throw off what you are trying to accomplish with the post-processing.

Note that rendering an animation long to calculate in a unique file (AVI or QuickTime) is more risky than in a set of static images: if a problem occurs while rendering, you have to re-render all from the beginning, while with static images, you can restart the rendering from the place (the frame) where the problem occurred!

Are you talking about the render window itself during the render process, or a finished file (such as AVI Raw)? Because if you mean what I think you mean, it may simply be the render time itself you’re thinking of. I’d need more information to answer properly.

Check the fps as the first guy said that would be the first thing I’d check