Noob Model Question

I wonder if any one has tips for increasing the complexity of a model quickly by adding bits of mesh. eg extra pipes or structure to buildings or vehicles.

G’Day David,

Have a search on the site for a script called “Discombobulator”

It adds little bits
Changing this:
To This:

This might also help:

(Of course if you want to take bits off something in a dramatic way you could just dig a tunnel underneath it and watch it fall into a ventelation hole!) :o

(Australian current affairs joke!)