I have modeled the whole thing as one object based on mesh planes. I am just now starting to do some research and tutorials on parenting and rigging. I am wondering, is it ok to have the entire model as a single object, or would it be better if I broke it up into independent objects that are parented to the whole?
For example: Should I select all the left arm vertices and use “P” to seperate them, and then parent them to the body and so on?
I don’t really care if it is a lot more work. I just want to find out what the best practices are and get in the habit of using them now.
Thanks for the reply. Like you said, I don’t think it is necessary - but I just want to try and avoid getting into any bad habits that may be a pain to unlearn later on.
So like you, I will wait and see what the experts have to say.