I’ve just started learning blender and am merging a few shapes together (e.g: to from a hand) rather than “joining” them because this gets rid of unneeded vertices inside the model. To build a kind of a hand, I have a box shape with three cylinder “fingers” emerging from it. Merging each finger with the box one at a time worked for the first two fingers. The remaining one however, seems to cut itself away from the hand, more like what I would expect for “difference” boolean.
I have played with this a few times, changing order of which object I select first, trying to flip the finger (invert its geometry)… even actually using “difference” doesn’t seem to bind the objects into a single mesh like I am wanting.
Does anyone know what might be causing this problem and how to fix it?
Hope you can help me fix this, it’s got me stumped (my first ever post here too )
P.S: Anyone know where I can FTP the blender file in case people want to look at it for themselves?
Lancer.