I got a VERY noob question about a displaying issue on my BGE. It shows fine in textures near to the camera, but it suddenly drops quality after a certain distance.
I’ve been a lot of time without Blendering and I think I solved this in the past, but I can’t remember how I did it.
Here is what I am talking about:
As you can see, it has 3 different levels of quality, easily differentiated.
I’m aware this must be one of the noobest questions about BGE, but I couldn’t fix it and I’m getting disappointed by myself lol.
Can anyone explain me how can I solve it?
Thanks in advance, and if some mod thinks this is useless, please delete the thread