This is probably a noob question but here goes:
Say I duplicate an object with bpy.ops.object.duplicate(). When I request the new object’s vertices I get the original objects vertices. No matter how many copies I spawn or where they are the vertices of all the objects are apparently identical.
Obviously this must be something to do with the way they are duplicated. I have tried using duplicates_make_real but this doen’t seem to have any effect. I get the same result.
How do you get the ‘actual’ vertex coordinates of a duplicated object?
Thanks a lot!