Im very noobie at UV unwrapping.
I kinda know the basic principles, but im running into some issues with this unwrap. I want to add a specific texture (words) to a certain part of my shape. I selected the area that it needs to go on, and I pressed Unwrapped. So im getting this UVMAP, which is bended. I know, for a good result…i need to make it a nice straight horizontal line with rectangles right?
I saw in a tutorial that I need to ‘fix’ 1 rectangle, then select the others ones and press ‘follow active quads’ to make all the faces rectangles.
But I run into 2 problems… as soon as a want to fix one face… there’s a vertex in the left bottom border that moves along with it. I thought I accidentally selected this, but after redoing the selection it still appears. So i cant fix the rectangle properly.
Secondly… when I select my main face, and press L to select the others… ‘follow active quads’ doesnt do anything at all. nothing happens.
Can anybody point me in the right direction?