Below is an image of the issue I’m having. I’m trying to apply a marble texture to a fireplace I’ve modelled, but I’m struggling with how to do this in a realistic way. I’ve unwrapped the section I’m working with and tried applying the texture a few different ways, but I don’t know how to make it so that the marble looks continuous (it was of course carved, not separate slabs).
It seems unlikely that the best solution is to go through every one of the faces and figure out what matches with what, and do it all by hand. So, is there a better solution that I’m missing?
Any help appreciated!