Looking for a clean way to fix this…
See also WIP thread at
I have a problem with this guys knees. See attached pic’.
They flex ‘at the back’ so the hinge point isn’t in line with the ‘thigh’ bones or shin
bones. Added to that is the fact that ‘extensible’ legs means I have to position the
knees and feet separately, hence the knee ‘effector’
I sort of solved it by using two small knee bones and 'Copy Rotation’s as shown.
But this results in ‘Cycle detected’ warnings on the Blender console, and
some minor issues updating the model after a pose (probably cause and effect
I’m assuming the ‘Cycle Detected’ messages are something I need to fix.
Anyone know an easy way to fix such a joint? I feel sure I’m missing something
Thanks in advance. G.