Again everyone, please forgive my newbie skills here. I’m reading the manual, and at the end of every 4 hours shift I have a bunch of questions. Thanks to all of those for the assistance, greatly appreciated:
In Edit mode, I can CTRL+LeftClick a new vertex, and continue to do so until I create a polygon or quad. How do I use this method and complete the shape, so I may “F” to create a face. It seems simply clicking over the initial vertex to complete the shape is not enough.
Shift+S: Again, I’ve selected all the variations from this menu, it doesn’t seem to do anything, I must be missing something.
I read this in the manual, and I tried it, it worked… but what does it do? I’m confused (when I say it worked, I mean I followed the instructions, but I hadn’t a clue as to what it did).
“”"""" You can parent an object to a single vertex or a group of vertices as well; that way the child/children will move when the parent mesh is deformed, like a mosquito on a pulsing artery. In Object Mode, select the child/children and then the Parent Object. Tab into Edit Mode and on the Parent Object select either 1 vertex that defines a single point, or select 3 vertices that define an area (the 3 vertices do not have to form a complete face they can be any 3 vertices of the Parent Object), and then Ctrl P and confirm. At this point if a single vertex was selected a relationship/parenting line will be drawn from the vertex to the child/children. If 3 vertices are selected then a relationship/parenting line is drawn from the averaged center of the 3 points (of the Parent Object) to the child/children. Now, as the parent mesh deforms and the chosen parent vertex/vertices move, the child/children will move as well.""""
- Procedural Duplication: You can find this in the Objects Context F7 under Animation Settings. I tried these buttons after reading about them. None of them worked. I’m sure it’s me, I’m not sure how to actually duplicate via this menu.
Many many Thanks! ;);););)