Noob weird deformation

(ortizfreelance) #1

I have followed a few tutorials about connecting bones to mesh. I don’t know what I am doing wrong, but when I move the bones in pose mode the mesh seems not to be attached and transformed completely.

http://i77.photobucket.com/albums/j44/Gunderbald/bones.jpg?t=1191951510

Any help will be GREATLY appreciated

Ortiz

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(Me546) #2

Did you parent the armature to mesh with control-p? You might have to select the mesh first, then the armature.

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(ortizfreelance) #3

Yeah, I did that, in that order. Must be something else

thanks!

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(BionicGordon) #4

this happened to me to. i dunno why. i rearmatured and it worked the second time. im sure thats not what you want to hear though.

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(ortizfreelance) #5

And what method did you use to join the mesh to the armature? I think I’ll start all over again, it wasn’t that complicated (just tedious lol)

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