Situation: I’ve successfully tracked a two minute .mov file. Camera solve came in at .3xxxx error. Created tracking setup with no issues. Reconstructed “floor” in vid clip window with no problems. I’ve added a plane with a holdout material to act as a table top, and I’m dropping a cube straight down into the sceen. Plane is set as rigid body (passive), cube is rigid body (active). So here’s where it gets odd. When rendering the animation scene for a sanity check, The cube shows up in the animation as transparent. I’m using the standard Blender generated compositing node setup. What am I doing wrong? I know it can be done, because there’s vids all over Youtube. What silly little setting have I missed?
Happy to provide pics, or more data as required.
Thanks, TheSkipinator