I just made a simple “still-life with lamp” render with yafray, and I get two problems:
- There are a couple small, square holes in the models, in locations that have nothing to do with anything I can detect, though they appear in the same place in every render. The holes don’t appear in the blender internal render. Its like someone took a square hole-punch to my lampshade, picture frame, and lamp base.
- My wood texture in one case appears with ugly black lines. Yes, the object in question was subsurf’d, but I recalc’d the normals, and then “unsubsurfed” after the render just wouldn’t turn out right - still get the black lines. (Again, it looks great in blender internal.)